ironquill.tech/board

$ cat jobs/cocos2d-x-junior-game-developer-micro1-42405e3252c0.json

Cocos2d-x Junior Game Developer

micro1·Worldwide·junior
ml
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Job Title: Cocos2d-x Junior Game Developer Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects. Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes. Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives. Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences. Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders. Engage in open, clear written and verbal communication to report project status and challenges. Work iteratively in response to feedback, consistently improving deliverables for AI development needs. Required Skills and Qualifications: Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows. Strong problem solving and troubleshooting abilities in a game development context. Experience collaborating remotely with distributed teams in a fast-paced environment. Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation. Ability to follow technical specifications and adapt to evolving project requirements. Understanding of game design principles and player experience optimization. Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment. Preferred Qualifications: Experience working on projects for AI training or data generation purposes. Familiarity with additional game engines or programming languages. Background in collaborating with AI or machine learning s

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