$ cat jobs/founding-designer-code-first-100-remote-neobim-gmbh-d3628c0e978a.json
Founding Designer (Code-First / 100% Remote)
neoBIM is a cutting‑edge startup transforming the construction industry with AI‑powered Building Information Modeling (BIM). Co‑founded by industry pioneers, the company is on a mission to make BIM smarter, faster and more collaborative. With a growing team, neoBIM offers an innovative work environment, a flexible culture and the chance to work on impactful global projects. We're hiring our founding designer to own the look, feel, and design system of the product from day one — and to do it in a way that's collapsing the old design-to-handoff pipeline. How we think about design here The traditional loop is: design in Figma → hand off → engineers translate to code → drift sets in → repeat. We don't want that. Tools like Claude now let designers express intent directly in code, working in the real design system instead of a mirror of it. So the only translation step left is designer-code → production-code — far closer, far less lossy. We're not dogmatic about never opening a canvas to think. But the designer we want is someone who reaches for code as their primary medium and treats the running product as the source of truth. Tasks Define and build our design system in code, using shadcn/ui as the foundation — tokens, variants, modes, responsive behaviour, accessibility Prototype directly in code with AI assistance (Claude), so what you "design" is already buildable and lives in the codebase Design the entire product surface — from the 3D canvas and viewport controls to property panels, dashboards, and onboarding flows Own iconography and illustration: either craft our icon set and product illustrations yourself, or art-direct freelancers to deliver a consistent, high-quality visual language Work in a tight loop with engineers, where "handoff" mostly means a code review, not a translation Shape the brand and marketing surface as the company grows Requirements This role is for a designer who thinks in systems, understands software constraints, and can reason about 3D in
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