ironquill.tech/board

$ cat jobs/front-end-game-developer-playtech-c894aea46261.json

Front End Game Developer

Playtech·Worldwide·Kyiv, UA·mid
javascripttypescript
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About Playtech Founded in 1999, the company has a premium listing on the Main Market of the London Stock Exchange and is focused on regulated and regulating markets across its B2B business. By leveraging its proprietary technology, Playtech delivers innovative products and services to ensure a safe, engaging and entertaining gaming experience. As the gaming industry's leading technology company, it combines business intelligence-driven software, services, content, and platform technology to drive excellence and innovation across the sector. Read more about who we are and what we do here: www.playtechpeople.com and www.playtech.com Here at Playtech, we genuinely believe that people are our biggest asset. Diverse thoughts, experiences, and individual characteristics enrich our work environment and lead to better business decisions. Embracing differences and maintaining transparency in our processes is the core of Playtech's overall commitment to responsible business practices. Ready to level up your career? Playtech's Casino unit is looking for a proactive Front End Game Developer with great communication skills. Your influential mission. You will... Develop and support frontend parts of casino games using our internal framework (TypeScript + Pixi.js + GSAP) Learn and work with an internal game framework built in TypeScript Implement animations, UI interactions, and game logic Write robust and maintainable code Collaborate closely with international teams (Ukraine, Estonia, Israel, Bulgaria) Proactively contribute ideas to improve framework and development processes Components for success. You... Have 3+ years of commercial experience in front-end development, including iGaming / Slots / game development Possess solid knowledge of TypeScript and JavaScript Have experience with Pixi.js or other 2D rendering/game engines (Phaser, Three.js, etc.) Familiar with GSAP or similar animation libraries Understand the principles of game cycle, event systems and state management

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