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$ cat jobs/lead-real-time-graphics-developer-1640-akube-inc-4f2094431683.json

Lead Real-Time Graphics Developer- 1640

akube inc·US·United States·senior
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Onsite/ Hybrid/ Remote: Remote, must work 9:00 AM to 5:30 PM EST Duration: 12 Months Rate Range: Upto $42.5/hr on W2 Work Authorization: GC, USC, All valid EADs except OPT, CPT, H1B Must Have: 5+ years of live broadcast graphics development experience Strong Ross XPression graphics development experience Hands-on creation and development of graphics using native Ross XPression tools Ross XPression scripting and Visual Logic Real-time graphics development for live production or studio environments Advanced 2D and 3D animation Broadcast graphics workflows and graphics playout knowledge Portfolio or demo reel showing graphics development work Responsibilities: Develop, build, deploy, and maintain real-time graphics packages using Ross XPression. Create animations and functional graphics using scripting and Visual Logic. Build and maintain graphics directories for live events and studio productions. Troubleshoot real-time graphics, workflows, scripts, and production issues. Develop reusable workflows, scripts, and processes for graphics production. Support new studio builds and graphics system upgrades. Develop graphics for areas such as augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization. Use Photoshop, After Effects, Illustrator, and Cinema 4D to support graphics development. Maintain graphics quality and technical standards for live broadcast environments. Support and train other graphics developers. Qualifications: 5+ years of graphics development experience within a major broadcast network, studio, or production company. Advanced experience with Ross XPression or comparable real-time graphics development platforms. Strong understanding of live broadcast and television production technology. Experience developing graphics rather than only operating graphics during playout. Strong 2D/3D animation and typography experience. Ability to independently troubleshoot graphics development and production issues. Experience supporting