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Perception Engineer | Localisation, Sensor Fusion & World Building

Breaker·Worldwide·Sydney·mid
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PERCEPTION ENGINEER — LOCALISATION & SENSOR FUSION - SYDNEY TL;DR - Own and evolve Breaker's 3D localisation pipeline — turning 2D detections into accurate real-world coordinates using passive sensors only - Deep-stack work in camera-based localisation, sensor fusion, and real-time data processing on edge hardware - Looking for a mid-to-senior engineer who has deployed production localisation systems on moving robotic platforms - You'll build the metrics, tooling, and processes to continuously improve localisation accuracy across diverse hardware configurations - Must have working rights in Australia and be willing to participate in regular field testing - Join an exciting startup backed by globally recognised investors at the bleeding edge of physical AI ABOUT BREAKER The way humans use robots is broken. Modern problems demand more robots than we have operators. Every drone, ground vehicle, and maritime system requires dedicated training, manual control, and constant oversight. One operator per robot. One pilot per mission. Breaker's AI agent breaks this constraint. Our technology turns any robot into a truly autonomous, self-organizing teammate. Operators command and query teams of robots through natural language conversations over the push-to-talk radios they already carry, no laptops, no controllers, no additional gear. Instead of manually flying search patterns across three different screens, you say, "survey this area and flag anything unusual." The robot team figures out how to divide the task, coordinate their movements, and report back what matters. We're fundamentally changing the operator-to-robot ratio. Small teams become force multipliers. Our software deploys directly onboard each robot, enabling real-time, intent-driven control even in contested environments with limited bandwidth. We're solving problems most AI companies never touch: sub-second inference on edge hardware with strict latency, power, and connectivity constraints. We're backed by some o