ironquill.tech/board

$ cat jobs/product-designer-remote-europe-2-5-years-of-exp-spacelift-20a9611cc3cf.json

Product Designer (remote, Europe, 2-5 years of exp.)

spacelift·EU·Poland·mid
terraformansiblepulumidevops
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Spacelift is the infrastructure orchestration platform built for the modern software era, managing the full lifecycle for both traditional IaC and AI-accelerated infrastructure. It integrates with Terraform, OpenTofu, CloudFormation, Pulumi, and Ansible in a single governed workflow so you deliver secure, compliant infrastructure at scale. Developer self-service, Golden Paths with guardrails, an OPA policy engine, and drift detection accelerate developer velocity while maintaining control. Spacelift Intelligence adds AI-powered provisioning and diagnostics across traditional and AI-driven workflows. Spacelift was founded in 2020 by long-time DevOps practitioner Marcin Wyszynski and successful entrepreneur Pawel Hytry and has raised $82.3M in funding over four rounds from top venture capital firms including Insight Partners, Blossom Capital, Hoxton Ventures, Inovo Venture partners and Five Elms Capital. We are hiring a Product Designer with 2 to 5 years of experience to carry well-scoped, ongoing work on a mature product under senior review, so the senior designers can focus on the new bet. This is deliberately the first seat below Senior on the team: a place to do real craft on a real product, with strong people to learn from, and a clear path toward Senior. What you'll do: Own well-scoped, ongoing design work on a mature product area (likely Deploy): iterations, improvements, edge cases, polish, and consistency work, with review and direction from a Senior or Staff Designer. Turn defined problems into clear, production-ready interface designs. Strong fundamentals in interaction design, information architecture, and visual design. Share examples of this work through a portfolio or concrete work samples during the process. Contribute to research alongside a senior teammate. Run focused user interviews and usability checks. Synthesize findings with support. Use the design system fluently. Reuse what is there, flag gaps when a pattern is missing. Owning or extending th

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