$ cat jobs/product-designer-ui-ux-obviant-082ccee432c9.json
Product Designer (UI/UX)
UI/UX Designer The defense market is surging, but the data that drives it hasn’t kept up. Companies, government, and investors are forced to perform heavily manual processes and piece together hundreds of disparate sources to make decisions. Obviant is building a data source of truth and AI tools for defense acquisition to solve this. We fuse information from thousands of sources – structured + unstructured – to provide a cohesive picture of budget, programs, the organizations running them, and much more. Whether it’s a company navigating GTM or a program manager developing capabilities, we’re providing all sides with the intelligence they need to execute effectively. We’re growing fast and backed by top funds and DoD/national security veterans. We believe that public sector mission sets matter above anything else. If you feel the same way, we’d love for you to join us. The Role We’re looking for a hands-on UI/UX Designer to be the foundation of our design efforts and own the end-to-end user experience across our products. As our first design hire, you’ll define our user experience strategy, lead design thinking, and execute all design and product initiatives as we bring cutting-edge technology to the defense sector. Working closely with product, engineering, and leadership, you’ll have the opportunity to shape both our user interface and our core identity in a fast-paced, mission-driven startup environment. You’ll set the vision, move quickly, and iterate rapidly—ensuring our products are not only functional, but intuitive, engaging, and beautifully crafted. Depending on experience and performance, there is significant opportunity for you to grow into a leadership role with broader influence. Responsibilities: - Define and lead the UX and UI strategy for our organization from the ground up, setting design vision and best practices. - Own end-to-end product design: from discovery and user research, to rapid prototyping, wireframes, visual design, and developer hand-