ironquill.tech/board

$ cat jobs/senior-producer-automotive-indg-a884d48e8df7.json

Senior Producer (Automotive)

indg·Worldwide·senior
Apply on himalayas → Get AI match score →
INDG has spent 20+ years building the technology and visual production systems behind high-fidelity digital product experiences. In automotive , that means turning vehicles, trims, materials, accessories and market variants into production-grade CG assets, animations and interactive experiences used across global channels. As Senior Producer, you own complex digital productions from first scope to final delivery. You connect client ambition with the reality of rendering pipelines, asset dependencies, review cycles, budgets, stakeholder approvals and platform constraints. You understand that a configurator, launch asset set or digital twin program is not just a creative deliverable. It is a system that has to scale across brands, markets, products and time. You will lead work for respected global automotive where visual accuracy matters: paint response, material fidelity, lighting consistency, trim logic, camera behavior, motion, interaction and brand compliance. Your job is to bring structure to that complexity, keep teams aligned and make sure the work leaving INDG meets the visual benchmark our clients expect. What You Will Do 1. Own complex automotive productions Own multiple automotive projects from kick-off through delivery, including CG imagery, 3D/2D animation, configurators, digital product experiences, AR/VR, platform content and launch asset programs. Define scopes, milestones, budgets, delivery plans and production models that match the client need and the real complexity of the work. You will identify dependencies early, from CAD readiness and material data to render capacity, localization, integration timelines and stakeholder approvals. You will keep projects moving without reducing production to status tracking. You create the operating rhythm, surface trade-offs, drive decisions and make sure the team knows what must be solved next. 2. Translate creative intent into executable pipelines Work with CG supervisors, artists, designers, developers, pipeli