ironquill.tech/board

$ cat jobs/senior-unity-tools-developer-raw-power-games-6979ede6f3f6.json

Senior Unity Tools Developer

raw power games·Worldwide·Denmark·senior
unity
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Raw Power Labs is a sister company to Raw Power Games . Our mission is to bring the power of AI into the hands of creators and organizations, enabling them to craft unique and impactful user and customer experiences across industries. We aim to transform cutting-edge AI research into practical solutions that help create meaningful, immersive, and scalable experiences. We believe this can be achieved by offering the best possible work culture to our employees where we can dream big and run experiments. We recognize that experimentation and embracing new and different approaches require taking risks and sometimes result in failures, but that is also how we learn and grow! Currently, we are an innovation team of 28 and growing. We share their values of trust, transparency and empathy and strive to be the best workplace in the industry. Besides an adventure, here is what we’re offering: Competitive salaries. Supplemental pension contributions. 30 days of annual vacation. Flexible work hours, remote when you need to. Low hierarchy, your respectful feedback is welcome. Great focus on work/life balance. Bleeding edge tech stack. Skilled co-workers who are driven by a passion for creating beautiful games and cool tech. So if you are kind-hearted, curious in nature and passionate about AI read on, and consider joining our journey to build an amazing company. The Role We are looking for a Senior Unity Tools Programmer to join an early R&D track on our product. You will prototype and help us find the direction - the roadmap isn't fixed yet, and your hands-on experiments inside the game engine are what will shape it. The work ranges from low-level engine integration to high-level questions about what a game can do once it has access to a live knowledge graph. You'll spend most of your time inside the game engine, building experimental integrations with our backend services. The early phase is primarily exploration, but the destination is a production-ready SDK that other develo

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