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Software Engineer, HIL Software Infrastructure

Bedrock Robotics·US·San Francisco, CA·mid
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JOIN THE TEAM BRINGING ADVANCED AUTONOMY TO THE BUILT WORLD At Bedrock, we’re moving AI out of the lab and into the real world. Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we’re deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites. Backed by $350M in funding, we’re working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage. This is where algorithms meet steel-toed boots. You’ll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can’t touch. If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team—we'd love to have you join us. THE ROLE The Onboard Infrastructure team builds the software foundation Bedrock's autonomous machines run on — the layer between raw hardware and the autonomy stack that keeps every machine working reliably hours from the nearest engineer, in harsh environments and on lossy connectivity, doing real work on billion-dollar projects. We're looking for a Senior or Staff Software Engineer to lead our hardware in loop (HILs) software infrastructure. You'll build the platform and frameworks that make our HILs a reliable and easy-to-use asset for development and automated testing, enabling the entire engineering organization to catch issues before they reach the field. IN THIS ROLE, YOU WILL: - Own and execute the strategy for our HIL software infrastructure, ensuring we can catch issues before they reach the field. - Build the software frameworks and tooling to enable automated testing, hardware control, machine emulation, fault injection, and real-time log playback and simulation. - Create the