$ cat jobs/staff-ml-engineer-scene-generation-torc-robotics-a9fef640ee18.json
Staff, ML Engineer - Scene Generation
About the Company At Torc, we have always believed that autonomous vehicle technology will transform how we travel, move freight, and do business. A leader in autonomous driving since 2007, Torc has spent over a decade commercializing our solutions with experienced partners. Now a part of the Daimler family, we are focused solely on developing software for automated trucks to transform how the world moves freight. Join us and catapult your career with the company that helped pioneer autonomous technology, and the first AV software company with the vision to partner directly with a truck manufacturer. Meet the Team Torc is marching towards its AV 3.0 strategy. The Scene Generation team builds sensor simulation based on Neural Rendering and generative models for Torc's data-driven simulator. High-quality data from novel scenarios closes the domain data gap, solving one of the biggest challenges for safe autonomous driving. The team works on state-of-the-art approaches for Neural Rendering and data generation for camera, LiDAR, and Radar sensor data, contributing to Torc's data workflow for training and validation across the complete AV stack. As Staff ML Engineer, you will lead this team, setting its technical direction and day-to-day priorities. What You'll Do Serve as the team's technical lead, owning key design decisions and driving consensus across engineers and stakeholders. Set and own the technical vision and roadmap for the Scene Generation team's Neural Rendering and generative modeling work, aligned to Torc's AV 3.0 strategy. Lead the Scene Generation team day to day, prioritizing work, unblocking engineers, and making the final call on architecture and technical approach. Implement and guide the team in applying the latest research advances in Neural Rendering and generative models. Translate cutting edge research into production quality Camera, LiDAR, and Radar sensor simulation that scales perception simulation and AV 3.0 training. Own the neural renderin