$ cat jobs/systems-designer-concepteur-de-syst-mes-larian-f92422622c59.json
Systems Designer | Concepteur de systèmes
(Version française ci-dessous) System Designer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a XXXX to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Implement elements of player progression like active skills, passive features, and talents using proprietary editors and scripting languages. Create magical equipment, consumables, tools and other items that support the player progression and systemic gameplay. Compose loot tables that define item drops in containers, combat treasure, quest rewards and traders. Tune combat challenge, experience curve, gold prices and other numeric stats according to mathematical models. Analyse playtesting data and respond to feedback with changes and improvements. Help troubleshoot and fix bugs that come up. Work alongside other departments to make sure the features reach the highest possible quality bar and are shipped in full and on time. Requirements Basic programming skills with a scripting language (Lua, Python, Verse) or any major programming language (C++, C#) Proficiency with data tables (Excel, Airtable) Ability to work well as part of a team. Proficiency in written communication & a track record of effectively conveying design through clear documentation Published work in the RPG genre - shipped game, personal project, mod, wiki, critique An RPG Gamer with a passion for CRPGs. Nice to haves Completion and analysis of Divinity: Original Sin 1, Divinity: Original Sin 2, and Baldur’s Gate 3. Experience creating mods for DOS2 or BG3. Completed courses on mathematical statistics and calculus. Understanding of progression systems in large-scale RPGs (CRPGs, ARPGs, JRPGs, MMORPGs). What we offer An international team of over 500 employees spread across 7 studios around the worl
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